G/W Stompy
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nycste



Joined: 12 Oct 2008
Posts: 72
Location: nyc

PostPosted: Wed Sep 30, 2009 8:44 pm    Post subject: Reply with quote

nice deck, i agree you sure about 4 ranger of eos, otherwise deck its fun and first time i see someone making a deck like this in past few days!
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Hichii
Valakut Combo designer



Joined: 08 Sep 2009
Posts: 247

PostPosted: Wed Sep 30, 2009 8:59 pm    Post subject: Reply with quote

nycste wrote:
nice deck, i agree you sure about 4 ranger of eos, otherwise deck its fun and first time i see someone making a deck like this in past few days!


Meh take a RoS out for a Behemoth Sledge and you are good to go.
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Valakuts, Mountains, Earthquakes...do you really need anything else?

Decks I play in type 2...
Valakut Combo: http://forums.starcitygames.com/viewtopic.php?t=320127
Jund Aggro: http://forums.starcitygames.com/viewtopic.php?t=320460
http://www.facebook.com/home.php?ref=home#/Hichii?ref=profile if you want to talk magic or if you have any questions. (Just send me a message saying you are from SCG)
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Hichii
Valakut Combo designer



Joined: 08 Sep 2009
Posts: 247

PostPosted: Mon Oct 12, 2009 9:37 pm    Post subject: Reply with quote

Made a few changes to the main:

-4 Borderposts
-4 KotWO
-3 Thornling

+4 Vines of Vastwood
+4 Lotus Cobra
+3 Rampaging Baloths
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Valakuts, Mountains, Earthquakes...do you really need anything else?

Decks I play in type 2...
Valakut Combo: http://forums.starcitygames.com/viewtopic.php?t=320127
Jund Aggro: http://forums.starcitygames.com/viewtopic.php?t=320460
http://www.facebook.com/home.php?ref=home#/Hichii?ref=profile if you want to talk magic or if you have any questions. (Just send me a message saying you are from SCG)
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Hichii
Valakut Combo designer



Joined: 08 Sep 2009
Posts: 247

PostPosted: Wed Nov 04, 2009 2:51 pm    Post subject: Reply with quote

I stand corrected, I put VoV in a deck! Crazy I know, but this deck needed a 3 of buff spell. I've been testing this deck on MWS pretty hard and I must say it plays very well.
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Valakuts, Mountains, Earthquakes...do you really need anything else?

Decks I play in type 2...
Valakut Combo: http://forums.starcitygames.com/viewtopic.php?t=320127
Jund Aggro: http://forums.starcitygames.com/viewtopic.php?t=320460
http://www.facebook.com/home.php?ref=home#/Hichii?ref=profile if you want to talk magic or if you have any questions. (Just send me a message saying you are from SCG)
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nycste



Joined: 12 Oct 2008
Posts: 72
Location: nyc

PostPosted: Wed Nov 04, 2009 3:37 pm    Post subject: Reply with quote

Hichii wrote:
I stand corrected, I put VoV in a deck! Crazy I know, but this deck needed a 3 of buff spell. I've been testing this deck on MWS pretty hard and I must say it plays very well.


YEAaaaaaaaaa VOV!! ftw
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Hichii
Valakut Combo designer



Joined: 08 Sep 2009
Posts: 247

PostPosted: Wed Nov 04, 2009 5:50 pm    Post subject: Reply with quote

nycste wrote:
Hichii wrote:
I stand corrected, I put VoV in a deck! Crazy I know, but this deck needed a 3 of buff spell. I've been testing this deck on MWS pretty hard and I must say it plays very well.


YEAaaaaaaaaa VOV!! ftw


Only because I don't play BBE in here =P
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Valakuts, Mountains, Earthquakes...do you really need anything else?

Decks I play in type 2...
Valakut Combo: http://forums.starcitygames.com/viewtopic.php?t=320127
Jund Aggro: http://forums.starcitygames.com/viewtopic.php?t=320460
http://www.facebook.com/home.php?ref=home#/Hichii?ref=profile if you want to talk magic or if you have any questions. (Just send me a message saying you are from SCG)
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TheBigShow



Joined: 30 Jan 2008
Posts: 8

PostPosted: Thu Nov 05, 2009 9:45 pm    Post subject: Reply with quote

what do you guys think of protean hydras to get with the rangers? or should i just stick to scute mobs?
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iMake it Snow



Joined: 18 Dec 2008
Posts: 14

PostPosted: Thu Nov 05, 2009 9:51 pm    Post subject: Re: G/W Stompy Reply with quote

Hichii wrote:
Creatures


Turn 1: Steppe Lynx.
Turn 2: Fetch Land, swing for 4. MP2 play another Steppe Lynx
Turn 3: Fetch Land, Swing for 8, before damage after blockers cast Harrow.
There is no turn 4.

.


And you're only playing 3 harrow?!?!?! Seems like you would want 8 if you could.
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Hichii
Valakut Combo designer



Joined: 08 Sep 2009
Posts: 247

PostPosted: Thu Nov 05, 2009 9:55 pm    Post subject: Reply with quote

Stick with Scute mobs and harrow was getting annoying late game.
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Valakuts, Mountains, Earthquakes...do you really need anything else?

Decks I play in type 2...
Valakut Combo: http://forums.starcitygames.com/viewtopic.php?t=320127
Jund Aggro: http://forums.starcitygames.com/viewtopic.php?t=320460
http://www.facebook.com/home.php?ref=home#/Hichii?ref=profile if you want to talk magic or if you have any questions. (Just send me a message saying you are from SCG)
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Sheep3k



Joined: 03 May 2007
Posts: 144
Location: Brisbane, Australia

PostPosted: Sat Nov 07, 2009 3:58 am    Post subject: Reply with quote

If the landfall is so insane and combolicious, how about adventuring gear to stick on [anything at all really!] so that harrow didn't suck as much lategame and you can stick it on a mob or cobra for a bit more protection from burn early game...

Hell you could stick it on a lynx turn 2 and get +4/+4 per land drop heh.
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MonoBlack|Patrol wrote:
Squire, Norin, the wary. I actually almost cried. It was like i had lit my money on fire and thrown it away... Then i opened my lorwyn sealed pool, and i had a foil garruk wildspeaker. You have no idea how that feels. Its like finding out your dad was dead...and that he was also batman.
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KosMos



Joined: 19 Feb 2004
Posts: 1221
Location: Toronto, Canada

PostPosted: Sat Nov 07, 2009 9:36 am    Post subject: Reply with quote

I really would play 4 rangers. By the time you get it out, you should probably have 4 lands to throw in 2 scrub mobs next turn and drop a land
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Hichii
Valakut Combo designer



Joined: 08 Sep 2009
Posts: 247

PostPosted: Sun Nov 08, 2009 5:04 pm    Post subject: Reply with quote

KosMos wrote:
I really would play 4 rangers. By the time you get it out, you should probably have 4 lands to throw in 2 scrub mobs next turn and drop a land


I'd rather drop a turn 3 BSA or turn 4 Rampaging Baloths, they are just there to get scute mobs after Turn 4.
_________________
Valakuts, Mountains, Earthquakes...do you really need anything else?

Decks I play in type 2...
Valakut Combo: http://forums.starcitygames.com/viewtopic.php?t=320127
Jund Aggro: http://forums.starcitygames.com/viewtopic.php?t=320460
http://www.facebook.com/home.php?ref=home#/Hichii?ref=profile if you want to talk magic or if you have any questions. (Just send me a message saying you are from SCG)
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